![]() ![]() Hidden around the world are the key spots to progress in Salt and Sacrifice, hazy points of interest that start up the main trials in the game: hunting down a Named Mage. I like the diversity in the settings, and there are some fun platforming challenges to be had. These levels are large and have all kinds of paths and shortcuts to find while fighting through the native enemies for each place. The former is a decimated settlement with dreary green hills and forests surrounding it, while the latter has me exploring sand-drenched ruins in the desert. I've enjoyed running through Ashbourne Village and Bol Gerahn, the first two locations I was sent to on my mission to kill various Mages. It's all very boilerplate for the genre but does its job to get you into the world and track down Mages, though the plight of the Inquisitors hasn't gripped me beyond the setup. ![]() Your other title is that of an Inquisitor tasked with hunting and devouring the hearts of dangerous Mages, the giant monster bosses you'll fight throughout the game. ![]() In lieu of a full review before the game launches, I present my initial impressions of Salt and Sacrifice, which are decidedly mixed after a dozen hours of hunting Mages.įollowing its predecessor's footsteps, Salt and Sacrifice hits a similar 2D Soulslike feel. After perishing in the opening moments, your character becomes Spellmarked, an entity that treads the line between life and death by the power of magic. While it officially releases tomorrow, I've only had the game for the past weekend and have plenty more to explore. Ska Studios is on the cusp of launching a successor to its own 2016 platforming action game Salt and Sanctuary, this time called Salt and Sacrifice. ![]()
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